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by TheDCD on 05.10.11 ![]() Man…just when I thought Sega couldn’t stoop any lower with its comic book-based franchises. The company already crashed into the ground with the forgettable video game adaptation of Iron Man, and two years later, it struck again with an equally unimpressive Iron Man 2. So Thor: God of Thunder could only be better, right? After all, it’s Thor! Thor’s more of a badass than some rich guy developing high tech gadgets for crime fighting. That means something, right?
Wrong. Thor: God of Blunder…er, Thunder, sorry…no, wait, we’re right…is a disgrace to the hero and anyone tied in with the movie. It’s a game that yearns to be God of War with its combat but is completely misdirected when it comes to level design, enjoyable gameplay or anything given of substance. Like previous games based on films, Thor doesn’t directly follow the movie’s plotline. Instead, you follow a given path where Thor must try and prove himself for Asgard, while his brother Loki, jealous of his power, tries to redirect him. The resulting battles with demons and other monsters from other worlds seem to indicate you’ll have a good time bashing their heads in. But, in fact, this is quite the opposite. First off, the controls are damn near unresponsive. There are times that your attacks aren’t read correctly, particularly during boss battles when you need to hold a direction here and tap an attack button here. Secondly, it’s monotonous, with hardly any variety, not even in the magic attacks where Thor summons lightning and other techniques. Thirdly, it’s BORING. The huge boss battles take way too long for their own good, and to reach other areas, you perform a stupid teleport move that makes it seem as if Thor’s simply hitching a ride, instead of flying in all galiant-like. Yawners. Along with the lame combat, you have questionably bad level design. One stage has you running all over a windblown area, where you have to dodge incoming currents (because Gods hate winds, I suppose) while beating up enemies. It’s easy to get lost here, without any guidance showing you a hook you’re supposed to grab onto. Also, other stages pose some near impossible challenges, like when the ground constantly freezes up, freezing you alongside with it with very little warning. Yuck. Then there’s the presentation. And yikes. Thor doesn’t really look that impressive at all, between bland use of colors (isn’t Asgard supposed to be brighter?!), repetitive enemies and dull movements by Thor. He looks more like a clown in a convenience store, dressed in fake Viking gear, rather than a Thunder God. Terrible. The sound isn’t really much better. Chris Hemsworth provides the dialogue for Thor, just as he did in the movie, but he’s the best part of the game. The rest is fluffy crap, with music that drones on too long, sound effects that scrape the bottom of the barrel and lifeless voice acting outside of Hemsworth’s.
I fear the worst for Captain America, Sega’s next game adaptation. Thor: God of Blunder is a mistake in every sense of the word. Even the 3D isn’t that impressive, with as much of a lasting effect as you’d get from Clash of the Titans – the film, that is. The graphics stink, the audio is barely acceptable and the gameplay makes you so angry that you’ll want to smash your controller with the mighty Hammer of Thor, Mjolnir. Skip this drudge and go see the movie instead.
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