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by Zach Starr on 04.26.10 ![]() A simple concept executed well. That's a good description of Halfbrick's Fruit Ninja. It's not very often you can sum up a game in one sentence, but with Fruit Ninja, you can do just that: Use your finger to slice through all kinds of fruit, but be careful to avoid bombs. That's it, and the simplicity is refreshing. It seems like too many games are overly complicated; sometimes quick and straightforward gameplay is exactly what you need.
There are a few things that could be added to Fruit Ninja to make it a little more interesting. First, it would be great if the fruit was cut where you actually slice it, as opposed to always being evenly cut in half. Second, instead of random criticals that add bonus points, it would be great to earn style points based on combos and slicing patterns.
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