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by TheDCD on 03.25.11 ![]()
There are plenty of head-scratching moments involving Gods Eater Burst. One involves the package that D3 Publisher sent us the game in. Not only did we get the game, but also a survival kit including packages of water, some tin-foil wrapped food (didn’t even crack into that yet – is it fruitcake?) and some other emergency supplies. It’s kind of neat, but it makes us wonder if D3 was trying to throw us off from the game itself. Regardless, Gods Eater Burst is actually kind of fun – as long as you realize it can’t quite keep up with Capcom’s Monster Hunter series.
As Gods Eater Burst opens, you find that folks have been wiped out in favor of the Aragami, an organism that’s pretty much taken over the planet. They eat their own kind in order to adapt, and as a result turn into different kinds of creatures. As a member of an elite human team called Fenrir, it’s up to you to wipe out these monsters and take back the planet. Oh yeah – good luck with that, because the Aragami are fast little suckers in their smallest form. This role-playing game has plenty of hack-and-slash action to it, no matter which character you choose, so comparisons to Monster Hunter are no doubt expected. Like that game, you can upgrade your equipment, using materials that you pick up while you’re out in the field. It’s fun to level up and go looting, though some folks might find it gets repetitive. Luckily, there’s a few elements in play to keep it from being completely monotonous, including a bullet crafting system (ever see a bullet lob bombs at enemies?) that’s out of sight and weapons that transform into something new, like the God Arc. Sweet.
As expected, you can connect with friends in Gods Eater Burst, fighting alongside them and helping pick up the dough monsters leave behind. The connection isn’t always the greatest with AdHoc, but the joy you get from working alongside friends doesn’t seem to fade enough to worry. It really depends on how much they get into the game’s repetitive action. Some more variation and evolution would’ve pushed the game farther. We also found ourselves running into similar environments over the course of the game, along with music selections. They aren’t bad, but there’s nothing that really stops déjà vu from setting in more than it should. Diversity would’ve really pushed this unique title a little more forward – perhaps even past the superb Monster Hunter games. (Sorry…but Capcom did set the standard with those.)
If you’re looking for an alternative looting game or something new to hack with your friends while you wait for Capcom’s next monster endeavor, Gods Eater Burst is an ideal purchase. Everyone else, though, might want to stick with the familiar territory they’ve already covered. You won’t need one of those spiffy survival kits that way.
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